Greenbriar
Aliases/Titles: Lord of Redstone, Dreamwalker, King of the Hive, Greenbriar of Three Trees, Greenbriar Sisterson, and "That Forest Gremlin"
Greenbriar is a character I play in a homebrew Dungeons & Dragons campaign. He is the adopted son of three powerful dryads referred to by the locals of Three Trees as “the Sisters,” and acts as their messenger and is training to become a defender of the valley. When an otherworldly dark power began to threaten the valley left vulnerable with the death of one of his mothers, Greenbriar was sent on a journey to find good, strong people willing to help defend his home.
Design Path
Greenbriar had a few guiding design elements I followed throughout the process:
- Must have fox skull helm and bone armor (intimidation/”wild” look)
- Must have fur mantle (makes shoulders look bigger)
- Can’t wear any metal (D&D class restriction)
- Has to be covered head to toe (sunlight = bad for drow)
- Big silhouette to disguise small form
- Easily recognizable as associated with nature
Greenbriar is a friendly, outgoing kid, and prefers to avoid conflict whenever it approaches. If his kindness doesn’t put enemies off, then he hopes his armor’s deathly visage will make them think twice before engaging him or his friends in combat. Most people at his village recognize him by his armor, as it denotes his unofficial task as Voice of the Sisters, a duty he takes great pride in.