Helen of Frey
Aliases/ Titles: Lady Helen Amafrey Blackdeer of the North
Helen is my player character from a discontinued Dungeons & Dragons homebrew campaign. She was born to a noble house of secret monster slayers and hemocrafters that fell to the curse of lycanthropy when she was seven years old. Although her family went into hiding, they were tracked by a fellow monster hunter who granted her parents the mercy of death, for their curse was permanent; however, Helen’s was able to be lifted. She decided to continue her training as a monster slayer with her new mentor, and has picked up the life of a traveling monster slayer under a pseudonym, cautiously on the lookout for the creature that cursed her parents.
Design Path
Helen had a few guiding design elements I follow throughout the process:
- Piecemeal armor and equipment
- Long tasset-vest combination for the torso (I like the strong silhouette)
- Padded gambeson worn underneath to visually to connect it all
- Bronze to match her eyes and because of affordability (less than steel but better than leather)
- Equipment belt (quick access to potions and tonics)
- Looks ready to throw down, always ready to move
- Easily read, honest face = hair out of the way.
Although born to nobility, Helen is incredibly bad with words, which not only interferes with her negotiating the terms of contracts (if her generous nature doesn’t get in the way first) but also to get into fights she’d rather avoid. This, coupled with hiding her origins and nomadic lifestyle has encouraged her to keep to herself.