Intro to Digital Drawing
The Tales of Grimm
The Tales of Grimm is a turn-based strategy role playing game featuring dialogue- and story-driven gameplay conceptualized by my twin sister, Tessa, and myself. Players assume the role of Mary as she travels through the dangerous land of Grimm, a twisted world that parallels her own, in search of her lost flock. The game features characters from popular folktales collected by the Brothers Grimm in the early 1800s, such as Little Red from Little Red Riding Hood and Briar Rose from Sleeping Beauty.
This video is a mock-up of gameplay and our final for the class. It features the title screen, combat and dialogue interface, and turn-based combat system. We were inspired by games such as Fire Emblem: Awakening, Octopath Traveler, and Final Fantasy VII.
Assets: Sketched in Procreate, finalized in Illustrator
Video: Compiled in AfterEffects
Environmental/Interface Design
The dark, foreboding forests of Grimm are based off of the mossy, deciduous forests of central and eastern Europe. It’s a place that sees heavy precipitation, allowing for overcast skies, mist-covered ground, and thick moss to grow on any surface it can.
The interface is neutral a tone with black accents that resemble wrought-iron fencing (popular during the 1800s) or sharp, black thorns.
Interface, Icons, & Final Environment by Tessa Joyce
Interface, Title Screen, & Environment Concept Art by Sara Joyce
Mary’s Design
We drew inspiration from Mary’s design from the era the two nursery rhymes she’s based off of (Little Bo Peep and Mary Had a Little Lamb) originated from: mid-1800s Europe and America. Lighter, muted colors worked well for her shy, unobtrusive personality, and reflected her family’s income as shepherds. Her crook serves to denote her occupation, her primary weapon, and her secondary attack -- charging sheep.
Concept Art by Sara Joyce
Illustrations & Final Animation by Tessa Joyce
The Party
Mary and the other fairytale characters that accompany her on her adventure: Little Red (Little Red Riding Hood), Hansel and Gretel (Hansel and Gretel), and Briar Rose (Sleeping Beauty). The project was created in fall of 2018 and presented at Whitewater’s 2019 MAGD Expo using these reference sheets.
Concept Art by Tessa Joyce
Final Art & Designs by Sara Joyce